package com.facebook.games.fa.events
{
	import flash.events.Event;

	/**
	 * Evento para comunicação durante o carregamento das equipes
	 * @author Diego Maehler <dmaehler@gmail.com>
	 */
	public class ChooseTeamEvent extends Event
	{
		
		public static const TEAMS_LOADED : String = "teamsLoaded";
		
		public static const LOAD_ERROR : String = "loadError";
		
		/**
		 * 
		 */
		public function ChooseTeamEvent(type:String, bubbles:Boolean=false, cancelable:Boolean=false)
		{
			super(type, bubbles, cancelable);
		}
	}
}